

This prototype is a Ludum Dare game jam project built over the course of a single weekend. In this fact-paced card game, your goal is to gather as many gems as you can until time runs out. You start with 10 seconds on the clock, but can increase your time limit though careful card selection. My goal was to create a cleanly executed concept with decent 2D graphics that would satisfy the theme, and I believe Ive succeeded. The concept is simple, and I feel like its a nice game to blow a few minute...

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