

12 Geographic Wonders for Worldbuilding Regions is a short, 7 page book with a dozen ideas you can call on in a pinch if you need to introduce a new region to your campaign with a definitive geographic centerpiece. While the 12 wonders listed within are of varying fantasticalness and scope, each provides a feature to set this new region apart from all others. Each of these geographic features also has at least one campaign hook or use listed beneath it to help you figure out a way to work the lo...

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