

This months 12in12 project ended up being a lot smaller than expected. My goal was to test out momentum-based movement, but I settled on something a lot simpler. After trial and error figuring out different ways to make a character move I settled on experimenting with a logarithmic formula to dictate movement velocity. I am pleased with how this project turned out even if this is just vertical movement. Pressing Spacebar will make the character jump, pressing it again as the character lands will...


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