

I started out by making this paper map as a rough outline for my level. It shows the basic level progression, from the players start point to the end goal. The game is played from a first person perspective, and the mechanics used were a ladder climbing mechanic, a block pushing mechanic, a jetpack mechanic, and kill volume mechanics.* Additionally, I was able to script my own tutorial and a checkpoint system. I even created some moving kill volumes towards the end of the level. This level was b...

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