

2 Day Roguelike A simple rogue-like game developed in two work days for learning purposes. Use WASD or arrow keys to control the player. Depending on surrounding objects, this will either move the player or interact with surrounding objects. The game is implemented in a turn based manner, i.e. enemies will take their turn after the player. Source code access Source code can be found on GitHub. Attributions Tilesets by kenney.nlCreatures by @JoeCreatesMenu and Level Music by Juhani JunkalaVictory...



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