

For my 2D shooter project, I adapted new levels as I saw fitting for improving the games flow. In doing so, my main goal was to create levels that become progressively harder. To accomplish this, I added enemies to both levels, and in the third level I increased enemy speed to add difficulty. Additionally, I adapted the environment of the game to make it much harder to navigate throughout the levels. I was also able to fix my original mistake of making all of the levels accessible, so they are n...




Tap to see all activity →
No reviews for 2D shooter final (Jweb23) yet
Be the first to write one.