

Continuation of the first 3D Bubble Shooter project. The strict cross-sectional view of the first iteration didnt translate well enough to a 3D space, so I tried showing a thicker cross-section. This was my first exploration into writing shaders, so it was fun to see how far I could go. InputControllerKeyboardMovementLeft Thumb StickWASDAimingRight Thumb StickMouseTowards CameraRight TriggerEAway from CameraLeft TriggerQShootRight BumperLeft Mouse ButtonExit GameAlt+F4 Moving through the world i...




Tap to see all activity →
No reviews for 3D Bubble Shooter - v2 yet
Be the first to write one.