2020 · Released
drella · July 12, 2020 · PC, macOS
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Start slip slidin around with WASD, but the more you try and direct/control yourself, the less controllable things are gonna get. Theres isnt really a win state or score, just try to keep the game playable as long as you can. The idea was (very loosely) inspired by the Michael Brough game Corrypt, which similarly (though with much better design and execution) becomes more disjointed and chaotic the more the player interacts with it. The game submitted here isnt quite up to what I envisioned, as you could probably envision, I got hung up on that sliding movement thing for most of Saturday. Hope...
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