

A game for Ludum Dare 32, and a rough one at that.Update: 1:15 EST 4/20/2015 -I have been made aware of a critical bug in which the player takes damage, and dies, simply standing there. I have tracked it down, and discovered a single line of code, which i moved. The culprit was a line that delivered damage to the player anytime an enemy collided with another enemy something i accounted for, but put in the wrong place in the last 10 minute crunch before uploading. That is why many features arent ...

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