

Ages ago, back when I was still obsessed with Dwarf Fortress, I came up with a game idea that was way above my skill level. Now that I have some more 1337 c0d1ng sk|11z, I decided to see if I cant implement most of those mechanics in a week. The mechanics in question: - recursive body parts (works) - specialized body parts, including attacks (works) - turn-based mechanics respecting speed (easier than I thought) - ui system (works surprisingly well) - nested inventories (groundwork is there, but...




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