

In the room, you saw a mystery magic circle emitting red, sinister light. Bloodstains are around the magic circle, and sets of footprints of blood lead to nowhere. A demo of a level design project using Unity HDRP. It is intended to create a sinister and mysterious atmosphere. The assets are from GameDevHQ FIlebase. Music by Setuniman: https://freesound.org/people/Setunima... Concepts used in this project • HDRP lighting(volumetric) • Global illumination •LIght probes • Screenspace reflection • ...

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