2017 · Released
Ben Haderle · March 13, 2017 · Web
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This is a game about my experience being injured as a runner and the sort of cyclical hell that comes out of that. The idea behind the mechanic was that the more you run the more your body would fall apart. The biggest problem for me during the development was finding the right mechanical way to express my experience. I started off with a complicated physics thing that didnt really work and then moved to a more simple to button system. At first it was more rhythmic which I felt was more true to what running feels like, but didnt feel good to use. The system I settled on is just button mashing,...
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