

The objective of this game was to convey certain thoughts and emotions related to the ubiquitous problem of queuing in contemporary society. The Q, A, S, W, and D keys are mostly used to control the characters in this game. Q is employed to advance the character in both the first, the third and the sixth scenes. A, S, W, and D are used to move the character in the remaining scenes. You can advance the narration by using the blank key.

Tap to see all activity →
No reviews for A Game About Queueing yet
Be the first to write one.