Action, Adventure · 2019 · Released
NSC Devs · Night Shift Codification · July 31, 2019 · PC
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The game will initially be a production/construction simulation with harvesting and minor combat with wildlife and in the end of the first stage some bandits and humanoids. Farms function with a half dozen animals and crops, wood harvesters and stone workers are fully functional and work on their own. Town halls can be linked to farms and vice versa completing the first tier and opening the second of four tiers. Tier 2 through 4 will be completed during early access. Tier 3, Keep access, will be the end of stage 1. Tier 4, Fortress access, will be the end of stage 2. Country map and multi-map ...
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