

A Last Stand is a top-down active base defense game prototype. Current build is just a simple MVP (Minimum Viable Product) for a personal portfolio project, however I plan to fully develop and launch it as a complete experience as I grow and learn more about game development. Current Features: Functional Win/lose condition3 levels.Each level gets a bit harder via spawn speed and amount of enemiesMid Game Pause Planned Features: A full story narrative through between level dialogue and cutscenes....

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