

This Game was made for the Game Makers Toolkit Game Jam 2018. The Theme was: Genre without Mechanics. It is a short Game about the differences and similaritys of Light and Dark. The catch: It is a Platformer where you can not see the Platforms. (See the Theme above.) The only way of knowing where you can safely jump to, is to throw a small Sphere and see where it hits a wall. Because I have so much to do, the development was only 5 hours and there is a lot of stuff I wanted to add, for example b...

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