

About a decade ago, my friend Casey Loufek had an idea for a zombie roguelike. My friend Jasper Worsley made some art assets for it. I offered to code it. My first attempt in Cocos2d-x became a garbage fire. Over the 2010s, I made another 3-5 five attempts, depending on how you count them. They all became garbage fires. By December of 2022, I had abandoned Cocos2d-x and gotten the hang of Godot. I wanted to try out the new tilemap system in Godot 4, so I decided to take another stab at the zombi...

Tap to see all activity →
No reviews for A-maze-ing Zombie Antics yet
Be the first to write one.