

Im interested in how players shape the games they interact with and how stories become more and more attuned to their readers. This Twine game attempts to address both these questions by placing you at the helm of an unknown, untested, potentially unreliable virtual assistant who really wants to win an election for you--often asking for your input along the way. The challenge of controlling a narrative that is fictional even within the world of a story to manipulate a presidential candidate hope...

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