

This project is for my Masters Thesis. I am exploring the concept of replay-ability and how to use procedural techniques to generate new outcomes through player choices. The concept revolves around a banquet held in the Kings throne room/reception hall. The King likes to keep the members of his court pitted against each other. This sometimes leads to villainous acts. The player takes on the role of Kings Agent. Your duty is to sow discord and unrest among the members of court. While your charact...




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