

A platformer story is a simple game. The objective is to reach the flag post located above. Although the game has very little to achieve, the objective behind creating such a straightforward prototype was to experiment without using Unitys default Nvidia Physx. Controls: Move Left - LeftArrow/A Move Right - RightArrow/D Move Up - UpArrow/W Move Down - DownArrow/S Jump - Spacebar Camera- Mouse Drag Mechanics implemented: - Finite State Machine Behaviour - Kinematic Physics - Double Jump - Player ...




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