

A Rogue Pawn is a prototype I made for my AI class in about 3 days, it was meant to show off procedural generation. The prototype uses a melding between BSP (Binary Space Partitioning) and Drunkards Walk to allow for more/less natural dungeon formations. Just download it, unzip it and you should be able to just start it right up. Controls: Start the game by pressing [Space] at the title screen.Walk with [W, A, S, D] Walk into the staircases to advance to new floorsPress [M] to toggle the overbea...

Tap to see all activity →
No reviews for A Rogue Pawn yet
Be the first to write one.