Educational · 2022 · Released
greenpixels_ · December 22, 2022 · Web
Nobody has tracked this yet.
Game Feel is not invisible nor is it silent. It can be heard, seen, and ... well, duh - felt! In this little demonstration I want to showcase the effects of methods that generate active feedback to a player. A game is a digial medium - something we can not directly touch or physically interact with. Hardware like a mouse, controllers or keyboards create a bridge between a player and a game. It is a developers responsibility to make this connection feel as real as possible. Every one of these connections can be seperated in 3 categories. "Intention", "Action" and "Consequence". The intention is...
Be the first to rank it.
Be the first to review A Simple Guide To Game Feel.