

Quite a demonstration of the A* algorithm and my ability. This simulator was an assignment for Artificial Intelligence for Games. Not only does this simulator do A* with the 3 key, it also does two different pathfinding algorithms. Keypad 1: First bot, algorithm created to pick a possible cardinal position and move to it. Keypad 2: Second bot, algorithm created to walk until a wall it hit, then decides to pick a new cardinal position and rinse/repeat. Keypad 3: Third bot: algorithm created to pi...


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