

“A Walk Home” is an action-packed, top-down shooter that invites the player to take an eerily long walk to get home. Transition into a land of anxiety, adrenalin, and pure evil, as the player fights darkness with their trusty set of matchsticks. Taking place in a familiar sweet and safe town, that seems almost desolate as a full moon rises. "A Walk Home" was my very first attempt at a complete game (or complete prototype). Though it has its bugs here and there, it was a very proud moment when I ...

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