

Game Idea Our team decided to make a top down dungeon crawler type of game with simple mechanics, simple story and one boss. Our aim was to make a game which feels good to play and to fight enemies, in other words mainly mechanics based. Idea was to make an atmospheric and dark (“abysmal”) dungeon with blood trails guiding the player to the final boss. The player is a human sacrifice to the god called Alphaurn the High Adjudicator but he decides to rebel and fight his way through the dungeon to ...

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