

Ace of Swords aims to be a real-time (very low budget) version of turn based games like Slay the Spire, where you see what the enemy intends to do and respond to it the best you can. It was made for the Trijam Game Jam with the theme: One action at a time. Made in about 5 hours of total development time by Luka and Leandro Rizzi, using less of 3 hours total each as per the jam guidelines. Luka Rizzi - Programming and Game Design. Leandro Rizzi - Sound and Music Design, Help with adding content b...

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