

Originally developed in 72 hours for the 10th ScoreSpace Jam.Escape and survive an (invisible) monster in the middle of nowhere. Difficult to beat as I ran out of time to get a proper system for finding the exit location, although its still possible. trello if you want to see how I did / didnt do: https://trello.com/b/PSZIS1uh/acumen-scorespace-10 very unfinished - missing tons of features that I wanted initially. also kinda hard sorry about that :) Controls: E - open inventory (left click to mo...

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