

Contribution to the AI and Games Jam 2021. Tried to create squad movement behaviour similar to popular RTS games like Company of Heroes: - Hierarchical Formation - Core Team + two Fireteams (left/right) - Leapfrogging to points of interests - Virtual Leader Not more than a Prototype. Resources I used: AI Game Programming Wisdom 4 - Company of Heroes Squad Formations Explained Ian Millington - AI for Games Mat Buckland - Programming Game AI by Example Many thanks to the contributors of the Vassal...

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