

This is a simple prototyping project to test various AI system integration and system settings. WASD = Movement Direction MOUSE = Look Direction C = Crouch Q = Roll E = Pick Up Item R = Reload Arrow Keys = Switch Weapons Left Click = Attack (or Fire if AIMING) Right Click = AIM Use Jump to climb steps of tower. A strange "glitch" keeps occuring where one of the VICARUS v0.1s mesh is sometimes not being rendered... not sure how or why this is happening, this parameter should not be exposed to aut...

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