

PATH TRACING on low-end devices using AI! Even runs on integrated graphics! Proof of concept of small-scale AI A showcase of an early version of an "AI Path Tracer" in the form of a simple chess-based puzzle game. This is simply meant to be a tech demo rather than a fully fledged game. Made with Godot 4. Expect more projects in the future with improved quality and performance (for mobiles and VR) RT features in the game Sub-surface scattering (Scene 1) Diffuse reflections (all scenes) Caustics (...



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