

Interdisciplinary work of the Game Design course at Anhembi Morumbi University (2020/1). Ive programmed a couple of things, Ive worked as a producer and Ive done part of the Level Design, the HUD, menu, animation configuration, cutscenes using Unity timeline and the narrative part. Co-produced with Alexandre Rugolo, Gustavo Martins, Ígor Cabral, João Gozzi, Tiago Sabioni and Vitor Fortes.






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