![Aliens [PROTOTYPE]](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2F82a%2F82af948c31bd4902ef8535e5fd464aae.jpg&w=1280&q=75)
![Aliens [PROTOTYPE]](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2F82a%2F82af948c31bd4902ef8535e5fd464aae.jpg&w=1280&q=75)
This is a prototype of a game I am currently working on. Its the farthest Ive ever gotten with a game before so take that into consideration. INFO: I decided to turn the classic alien defense game on its head. You play as an invading alien spacecraft intent on destroying a peaceful city. Each time you play, the city is procedurally generated. TODO: Add more buildings and houses. Add more weapons such as a lightning arc (almost done), guided missiles, and ground drones. Add lakes and trees. Scale...
![Aliens [PROTOTYPE] screenshot 1](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2F82a%2F82af948c31bd4902ef8535e5fd464aae.jpg&w=1280&q=75)
![Aliens [PROTOTYPE] screenshot 2](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2F079%2F07964b628addfd965230c5197b83f9e5.jpg&w=1280&q=75)
![Aliens [PROTOTYPE] screenshot 3](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2F012%2F01266d2d09476c85767b48c5254fcfb6.jpg&w=1280&q=75)
![Aliens [PROTOTYPE] screenshot 4](/_next/image?url=https%3A%2F%2Fmedia.rawg.io%2Fmedia%2Fscreenshots%2Fe48%2Fe4886d00eecdc1b5bd7ef32297842d13.jpg&w=1280&q=75)
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