

All tiles is a game about shading tiles to form various patterns. However, there is no way to shade a tile by itself. In this game, you will be forming broad statements that effect many tiles, like "All tiles which exist will be shaded white" or "All tiles which dont reside on a diagonal will be toggled". Each level gives you different semantical building blocks and its up to you to efficiently use them to create the specified pattern within the move limit provided.

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