

Game demo that showcases interactive audio for a topdown shooter. This game features the use of Wwise, which is handling the music, ambient and sfxs. It also features horizontal and vertical music sequencing. Each locked door represents a different game phase (horizontal sequencing) and the amount of enemies killed adds an extra layer to the music in each phase (vertical sequencing) You can check all sfxs created for this demo here How to Play: Use AWSD keys to move Left, Up, Down and Right.You ...


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