

Here is my portfolio project called animal rush. This is a top down shooter which is a spinoff of one of the learning projects from the Unity learn platform. Ive built all the scripts in this project and leveraged one external package ScriptableObjectArchitecture to implement the concepts of runtime sets, and scriptableobject variables from Ryan Hipples Unite Talk. GitHub I implemented: SceneloadingPlayer movement with/ Transform Translate & NavMeshScriptableObjects { Player Health, Scoring, Scr...

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