

ANIMUS was created within 12 days for the ""Go Godot Jam 2" with the Theme: "Energy Source". The goal from ANIMUS (means soul btw) is to repair the Energy sources of your city. To repair these things you must collect energy from monsters. At the beginning from the game your character is weak. But you can collect soul energy to boost up your stats and unlock new spells! I really put every spare second into this project over the last few days. So I hope youve fun with that prototype game. Controls...





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