

I went a little too ambitious for the game jam and didnt end up with a playable product at the end. Im going to continue on with this project beyond the jam deadline. The idea is that taking damage increases an antigravity level bar. When the bar is full the player can trigger a gravity switch so both players fall to the top of the screen. It can be used to through your opponent out of the map and kill them without actually fighting them. Multiplayer is currently broken. Ill be working on an upd...


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