

Set the angle and velocity, compensate for terrain and wind. Simple. A fun little physics toy for a single player, best enjoyed against a human opponent. I tried unsuccessfully to make this game in the early 1990s. A lack of physics knowledge and the challenge of drawing the trajectories at a reasonable speed defeated me. Over two decades later, and inspired by the nostalgia of the recent Black Mirror special Bandersnatch, I decided to have another crack at it. I used Wikipedia to create the phy...




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