

A game that I develop for my final year project in University. About This Game - A sound-based exploration game with 2D/3D hybrid graphic that emphasize the use of sound effect and adaptive music approach to guide the player through to the game and making decision. Im developing the game using Unity integrated with FMOD audio effect engine. Gameplay - Follow the sound produced by the flower. - Make decision based on the changing sound and music in the game.



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