

Jump in to a surprisingly tactical experience, where careful planning is rewarded. This is a 48-hour* jam project where we had to combine two usually mismatching game categories. We chose Bullet Hell and Turn-Based. The gameplay loop consists of two players taking turns and having two actions: one move, and one attack action. These actions can be done in any order and either one, or both of them can be skipped if the player so chooses. After ending turn, every asteroid in the field moves to its ...




Tap to see all activity →
No reviews for Asteroid Space Shooter yet
Be the first to write one.