

The first game I made in C++ for a piece of coursework for my degree. The asteroids theme was chosen for us as an incomplete shell of a game, in order to avoid the work being too complicated for C++ newbies. We had to finish coding the game and inject our own flavour into it along the way. My spin was the inclusion of a bossteroid, I kept the regular asteroids as GL_LINEs drawn by the engine rather than sprites, so I could also draw what I envisioned to be the biggest baddest bossteroid in the g...

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