

An asymmetric local multiplayer shooter in the same vane as Crawl, but with the pacing of SamariGun. played with four players using game pads. Asymmetric funhouse is a rough prototype made for a 1 game 1 week rapid prototyping class with the weeks theme of asymmetric multiplayer, with co creator Adrian Randy. The intention was to take the constantly shifting three against one dynamic of Crawl and put it in a fast paced, single rounds game that you can pull out for a quick few rounds with friends...

Tap to see all activity →
No reviews for Asymmetric funhouse yet
Be the first to write one.