

My first game jam entry. Also, my first real game! Its ... not very good. Designed and developed for the "Pixel Weekend Jam #2" from March 16, 2018 to March 18, 2018. The game was developed using Phaser3. The "art" (if you could call it that) was made in Aseprite. Sound effects were generated with Chiptone by SFB Games (http://sfbgames.com/chiptone/). Music is "Go Lucky" by "chasersgaming" (https://opengameart.org/content/go-lucky). The non-standard color scheme was created by the folks at http:...

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