

A quick demo I scrapped together- first Unity project Im uploading here. Topics learned about during construction- - Movement types - Basic AI 3-D Path-finding without Navmeshes - Controller support / New Unity Input system - Music / SFX Generation/manipulation - Basic Destruction - Coding Practices and the efficiency of having a plan (had to completely redo parts of the game) - The perks of being flexible and building a solid base




Tap to see all activity →
No reviews for Aurora - 3D Space Proof of Concept yet
Be the first to write one.