

Avoid & Destroy is a a computer game for Windows that I developed independently in 2010. I had some novice programming experience, and I wanted to learn how to make and program video games. I used Game Maker 8 as the engine and IDE, and its written in a proprietary scripting language called Game Maker Language (GML), which is similar to JavaScript. I never quite finished this project. As you can see from the screenshots, the interface is information that was vital to development, but wasnt polis...




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