

You fell into a cave and found yourself in the midst of a temple and gold worth a lifetime. But life is seldom this grateful, especially not in the darkest corners of the earth. This is a level design blockout made entirely in Unreal Engine 4 for Steve Lees community Level Design Jam #2. The themes of the jam were Verticality and Non-Violence. This level is made in unreal engine and uses the player controller and blueprint and C++ scripts made by me. It still has issue and is a WIP. ------------...






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