

In Babylon, the player embodies a god apprentice in charge of managing and protecting a working team of minions to build towers as ordered by other divinities. He has to put his minions at work on the different resource islands and protect them from the incidents they cause, using his divine powers. Graduation Project for SupinfoGame Rubika, developed by : Frédéric Leger - Lead Game Designer / Sound DesignerDavid Delseray-Pousse - Technical Game Designer / Narrative DesignerClément Rigondet - Le...






Tap to see all activity →
No reviews for Babylon yet
Be the first to write one.