

This game is my Bachelors project for the university of KTU. It is a roguelite dungeon-crawler with procedurally generated dungeons, a fairly unique mouse-based combat system with tons of loot. While in the Castle, you can upgrade your character with treasure you find during your Escape attempts. Current features: Procedurally generated levelsGenerated lootCharacter upgrades36 weapons4 consumables5 enemies5 objects


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