

Made for #ProcJam. A tribute to Beneath Apple Manor (BAM). BAM is the first Procedurally Generated Game with permadeath (predates Rogue). This is a prototype for #ProcJam to show a simplified version of BAM. Everything action in the game consumes power. Make every move counts. Designed using #ProcEngine (https://github.com/amidos2006/procengine) Music & Sfx by Mark Benis (http://markbenis.com/)

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