

My entry for the weekly game jam by the name of Trijam – theme: “Loading Process.” A classic space shooter (the hello-world of game tutorials?!), but in this case with just a single enemy: an autonomous missile-discharging progress bar. Every collision with one of your bullets shortens the bar, thus makes it harder to hit, shortens the missiles, while also speeding up the production. It turned out rather addictive (as in to me… personally me) and you should definitely give it a try, rate it very...


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